void rm_free_texture(Texture tex)
Definition: resource_manager.cpp:93
Texture rm_load_texture(const char *filename)
Definition: resource_manager.cpp:12
Texture rm_texture_from_memory(const void *data, int width, int height, int channels_count)
Definition: resource_manager.cpp:55
Represents texture with dimensions and id in OpenGL.
Definition: resource_manager.h:19